playZero 

(2010) 

by Victor Morales was originally part of an opera called Playzero made at Festspielhaus St. Pölten in June 2010. Music by Wolfgang Mitterer.

This piece was originally part of an opera called playZero made at Festspielhaus St. Pölten in June 2010.

 

The trailer for the game playZero. Rushly done in one morning. That is what i like most about it. It is all wrong. Music by Wolfgang Mitterer and the Zumo guys.

 

Source: Victor Morales

 

 

playZero, weapons, berlin, real time, Games, opera, Live Visuals

Reading

META/DATA: A Digital Poetics (2007) by pioneering digital artist Mark Amerika mixes (and remixes) personal memoir, net art theory, fictional narrative, satirical reportage, scholarly history, and network-infused language art. META/DATA is a playful, improvisatory, multitrack digital sampling of Amerika's writing from 1993 to 2005 that tells the early history of a net art world gone wild while simultaneously constructing a parallel poetics of net art that complements Amerika's own artistic practice. (The MIT Press)

Notation. Calculation and Form in the Arts (2008) is a comprehensive catalogue (in German) edited by Dieter Appelt, Hubertus von Amelunxen and Peter Weibel which accompanied an exhibition of the same name at the Academy of the Arts, Berlin and the ZKM | Karlsruhe. (ZKM)

See this Sound (2009) by Liz Kotz (Author), Cosima Rainer (Editor), Stella Rollig (Editor), Dieter Daniels (Editor), Manuela Ammer (Editor) compiles a huge number of artists, filmmakers, composers and performers, reaching back into the early twentieth century and into the present to survey overlaps between not only sound and art, sound and film, and the metaphor of cinema as rhythm or symphony. Proceeding chronologically, the book takes the early cinematic eye music of Hans Richter as a starting point, noting parallel works by Walter Ruttmann and Oskar Fischinger; moving into the postwar period, the art/cinema/ music experiments of Peter Kubelka, Valie Export and Michael Snow are discussed, establishing precedents to similar work by Rodney Graham, Carsten Nicolai, Jeremy Deller and many others. (Artbook)

 

SEE ALSO

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Christopher Salter (*1967) is a media artist, performance director and composer/ sound designer based in Montreal, Canada and Berlin, Germany. His artistic and research interests revolve around the development and production of real time, computationally-augmented responsive performance environments fusing space, sound, image, architectural material and sensor-based technologies. Chris Salter collaborated with Peter Sellars and William Forsythe and co-founded the collective Sponge, whose works stretched between artistic production, theoretical reflection and scientific research. Chris Salter’s performances, installations, research and publications have been presented at numerous festivals and conferences around the world. (TASML)

Richard Wagner: Götterdämmerung (2009) staged by theatrical group La Fura del Baus. Götterdämmerung forms the forth and final part in Wagner's Der Ring des Nibelungen cycle. The impressive surroundings of Valencia's Palau de les Arts Reina Sofia provide a suitable backdrop, as this version of Wagner's piece unfolds. (Amazon)

Richard Wagner: Die Walküre (2007) - The idea behind this unusual Ring production comes from Spain's La Fura dels Baus, the ensemble from Barcelona that has wowed audiences in most European capitals with its spectacular performances. La Fura director Carlus Padrissa sees the Ring in terms of Greek tragedy in which the gods descending onto the stage in machines is synonymous with a hopeless situation in which Richard Wagner's gods find themselves. (Opera News)

Reza Ali is a designer/ technologist/ hybrid who is interested in everything from design to biology to art. He is interested in human computer interaction (interaction design), architecture/ product design, software, mobile technology/ hacking, generative visuals, algorithmic art, data visualization, audio-visual interactive immersive environments, new media tools for DJs/ VJs/ Performers, Trans-Architecture, photography, graphic design, user interfaces, electronics, 3D animation, modeling, rendering and scripting. (Reza Ali)